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· Clayton Welch
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1,414 Posts
Discussion Starter · #1 ·
Shooters,

The match will be July 16, 2017 at Magnolia Rifle and Pistol Club in Byram, MS.

Click here to register. We are accepting online payments through Practiscore.

There will be five stages of fast-paced, bay-style shooting. With your registration fee you will get a guaranteed prize (valued more than the entry fee) and lunch. We will do prizes and awards after the stages are put away. The State Champion in each division will be recognized along with our Shooter of the Year. State Champion is not required to reside in Mississippi.

For this match, and all of our multigun matches, shotguns are welcome but not required. There will be clays, but there will be steel plates as an alternative for PCCs and pistols.

Divisions:

  1. Factory
  2. Practical
  3. Unlimited
  4. Heavy
  5. PCC
  6. 2Gun Factory
  7. 2Gun Practical
  8. 2Gun Unlimited
  9. 2Gun Heavy
Check the 3Gun Nations guidelines here.

Here are our sponsors for the match so far. Check them out and send them some love.

Click here if you would like to become a sponsor for the match.
 

· Clayton Welch
Joined
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1,414 Posts
Discussion Starter · #5 ·
Shooters,

PLEASE READ - IF YOU DON’T, YOU MIGHT BE UPSET IF I SEND YOU TO DAIRY QUEEN



It has been brought to my attention that some shooters think it is okay to ignore safety rules. THIS IS NOT OKAY. If you plan to shoot any Team Magnolia Multigun Match in the future, read below.


Safety is the # 1 priority for all matches. Without safety, there will be no fun. The Board of Directors at MRPC has put our club on probationary status because they have observed instances of lackadaisical safety. They said if the situation does not improve, multigun will be suspended. I will not allow the ignorance of a few to get our entire club shut down.


Some specific issues that have been brought to my attention:

1) non-use of chamber flags

2) handling firearms while someone is downrange painting/pasting targets

3) improper handling of a firearm behind the firing line(s) or shooter’s boxes

4) unattended firearms in the parking lot.


These issues have been discussed at every match and failure to comply with safety rules will result in immediate disqualification. Any TMMG Staff member and any MRPC Range Office has authority to DQ shooters. However, I will spell it out for you again and in writing so you can freely refer back to this email is you have any questions.

  • All guns must arrive at the range in a case/bag. You will remove the case/bag containing the firearm from your vehicle and go to the safety table. At the safety table you may put your firearm into a holster or cart. There should be absolutely no handling of firearms in the parking lot for any reason.

  • Before any long gun can be removed from from the case/bag it must have a chamber flag. If you do not have a chamber flag, the club has some. Come ask for one BEFORE unloading your firearms.

  • There should be no ammunition at the safety table.

  • Once firearms are safely placed in your cart with a chamber flag, the firearms should not be left unattended in the parking lot.

  • Prior to the start of the match there will be a safety briefing. If you have any questions regarding any safety rules discussed, please do not hesitate to ask any TMMG staff member or MRPC Range Officer.

  • During the match, there should be no handling of firearms while someone is down range. Upon arrival to the stage, if you wish to place your long guns on the provided rifles racks you may do so. After the guns are placed on the rifle racks, they should not be touched until it is your turn to shoot.

  • When it is your turn to shoot, you must be under RO supervision in order to handle any firearm.

  • Once you are done shooting, you should immediately return firearms to their holster, rack, cart, or case.

  • Once the match is over, the same rules apply as before the match. Do not leave firearms unattended in the parking lot and do not handle any firearms except at the the safety table. All firearms must be returned to your vehicle in the case/bag it arrived in.
Magnolia Rifle & Pistol Club is very gracious to allow us to host our matches at their ranges. This means that MRPC Safety Rules must be followed above all other rules. Just because you may be able to do things one way at another range does not mean that same behavior complies with MRPC rules. You will find them here and if you are not a member go read them. Your failure to comply WILL result in DISQUALIFICATION.

You can go here to check out the stages.

Be sure to bring a rain jacket. Rain isn’t gonna stop us, only lightning.
 

· Clayton Welch
Joined
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1,414 Posts
Discussion Starter · #6 ·
We got stages 3, 4, and 5 built. Then the bottom fell out and we got chilly.

The trailer with all the steel except for the plate racks is loaded.

We will build stages 1 and 2 in the morning.

Any help would be appreciated so please get there as early as you can.

Don't forget your mud shoes and a rain jacket. The rain will not stop is from shooting.

What sucks is that due to the rain there will be no street vehicles allowed on the bays other than for setup and tear down. If you bring a golf cart you'd be fine with that.
 

· Clayton Welch
Joined
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1,414 Posts
Discussion Starter · #9 ·
Definitely learned some lessons at this match.

You can't have a 57 shooter 3Gun match and expect to be done in the same time as a 57 shooter 1Gun match. I thought we could, but nope. That was dumb on my part for sure.

Adding 30 seconds on both of sides of each shooter to comply with MRPC's firearm handling rules means 1 minute extra per shooter, per stage, which is 57(participants) times 1(minute) times 5(stages), and that means it adds 285 minutes of time to the match. That's over 4 hours, and that math works out to our regular time of being done between 12 and 1.

So the main thing is when we have a real 3Gun match in the future we will SIGNIFICANTLY reduce the number of competitors, and I am thinking 40 shooters might even be too many. It just takes more time when you wait for everybody to be up range before you can handle your guns for clearing and making hot. So to be off the ranges in the time allotted leaves thinning the herd as the only option to make it happen.

I think everybody had a good time and they were good sports about being there longer than planned, especially the squads that stayed to help the last squad.
 

· Clayton Welch
Joined
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1,414 Posts
Discussion Starter · #10 ·
Did I win?
Nah, you have to actually come to a match if you want a chance at winning.

Here are the results!

Jonathan O'brien won HOA with a PCC. He took home a billet receiver set from BMS. Thanks to our sponsor Ricky Bryant donating it to us for the prize table.

Then Brandon Guillory won Practical and snagged the Vortex Strike Eagle 1-6 scope donated by Jay Wiggins from opticauthority.com.

And those are what I remember. With a prize table worth $4400, everybody got a prize that was worth more than their entry fee cost them. Plus we had a nice little pizza party after shooting.

I'm also pretty sure that with 57 shooters coming made this the biggest 3Gun match ever in Mississippi.
 

· Registered
Joined
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312 Posts
Definitely learned some lessons at this match.

You can't have a 57 shooter 3Gun match and expect to be done in the same time as a 57 shooter 1Gun match. I thought we could, but nope. That was dumb on my part for sure.

Adding 30 seconds on both of sides of each shooter to comply with MRPC's firearm handling rules means 1 minute extra per shooter, per stage, which is 57(participants) times 1(minute) times 5(stages), and that means it adds 285 minutes of time to the match. That's over 4 hours, and that math works out to our regular time of being done between 12 and 1.

So the main thing is when we have a real 3Gun match in the future we will SIGNIFICANTLY reduce the number of competitors, and I am thinking 40 shooters might even be too many. It just takes more time when you wait for everybody to be up range before you can handle your guns for clearing and making hot. So to be off the ranges in the time allotted leaves thinning the herd as the only option to make it happen.

I think everybody had a good time and they were good sports about being there longer than planned, especially the squads that stayed to help the last squad.
I thought it went great, and I had a great time. I had absolutely no issue with the time the match took. I go to a lot of majors and it was just as good as any of them. From my perspective the match experience was just as good as Area 6 and Florida Open that I shot earlier this year. Kudos to you and Brooke for making it happen, and to Stephen and Will for everything they did and to Bryan and David and everyone else who helped setup. Ya'll did especially well considering the challenges with the local restrictions. I'd signup and shoot this same match in a heartbeat next year without any changes, and that's all that really matters in the end. I liked it being 60+ shooters and an all day event, and hope ya'll keep it like that. I talked to a lot of other shooters and it was really neat having all that 3gun talent in the same place, and made the match really special.

As for squad times, just FYI from the data I've collected, for our USPSA matches, both level 1 and 2, the turnover time is about 2.5 minutes per shooter on average. For our 3gun the average is around 3 minutes, but it varies depending on the number of guns on the stage, and whether or not the stage is lateral or moves downrange, mostly due to gun clearing issues.

The local range restriction ya'll have in place is going to blow that average up, like you said. Given those restrictions, I'd look at doing more lateral stages, and seeing if you could get approval to have other folks in the squad clear guns simultaneously after the stage ends. The time killer is having the shooter have to walk around and clear and bag each gun. If you could have two other folks clearing the other two guns on a lateral stage with no one downrange, it would go a lot faster and should satisfy the local restrictions. Of course, you compromise some stage design concepts by restricting it to lateral stages, but the tradeoff would be being able to run more people. I'd be interested to see the reset average of stage 1 versus stage 3 for example. It would also be interesting to see the average reset with the 1 gun shooters versus the 3 guns shooters.
 
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