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Nocturnal Specialties
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Discussion Starter · #1 ·
Has anyone ever wanted to get together and shoot a small match with your carry guns?
Something realistic, wear your weapon like you do everyday and proceed to engage.

Shooting the in the current matchs are surely fun and a learning experience. But who carries a full size and 8 mags everyday ? :lol4:
 

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They hold matches similar to what you describe from time to time at the Ellisville Dirt Pit Shooting Club near Ellisville, MS. They also do other special matches including at least one annually with hunting-type or caliber handguns. Encoreman may have more info. I've only shot their regular match so I don't have much specific info from there.

In general, although it sounds like it could be fun and would probably be a good learning experience, one problem I foresee is defining the equipment rules. Whenever you put the word "match" into play, envelopes get pushed, if you know what I mean. While a 5 or 6 shot snubbie is probably the most common carry gun here, I bet they would be in a serious minority at a "match", and it would be pretty hard to compete with one against someone packing, say, a high cap auto IWB. When you start trying to define what is allowed and what is not, things get tough and feelings get hurt, somewhat limiting attendance I'd wager.

As a bit of an aside, Poplarville used to host night matches, and they were, quite literally, a blast. LOTS to be learned competing at night. Attendance waned though and they haven't been held in a while. I just said recently that it would be cool to do one or two a year at least. So, why not a night carry gun match? I mean, everyone has shot their high tech whiz bang self defense ammo and knows how bad the muzzle flash is in the dark, haven't they? (You might be surprised if you haven't). One problem with that is, almost no one actually practices, let alone competes, with their self defense ammo. "It is too expensive" is the most common excuse. It can also be embarassing or worse when you find out it either isn't reliable or completely flash-blinds you for several minutes when shot in the dark.

But who carries a full size and 8 mags everyday ?
You mean you don't? LOL. (I don't either).
 

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Discussion Starter · #3 ·
I wouldnt really be worried about who "wins", it would be fun to just compete against yourself.

I do know what you mean tho, some people take things too far.

I carry a LCR with one speed strip :cheers:

When i carry my XD SC i carry a extra mag in my left pocket in my carhart pants :0023:
 

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I wouldnt really be worried about who "wins", it would be fun to just compete against yourself.
I know where you are coming from and agree, and this is coming from someone who is extremely competitive by nature and at most matches, believe me. Shooting on the clock in front of others is great practice for shooting/acting under stress. Not the same stress as being in a true defensive situation of course, but that is very difficult to duplicate and something is a lot better than nothing in my opinion.

I generally carry a Kahr P40 (6+1) with a backup mag, so I have a whopping 3 more rounds on me on average than you do. Stepping up to the line at a USPSA match in Limited Division on the other hand, I am usually carrying 76-77 rounds on me...
 

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Well I've been pushing for a snubby steel match. And in a sense every gun is on the same playing field so to speak. Beening 5 shot neutral. Barrels under 3" and mags flush with the bottem of the autos.

What do y'all think?
 

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Xd357 said:
Well I've been pushing for a snubby steel match. And in a sense every gun is on the same playing field so to speak. Beening 5 shot neutral. Barrels under 3" and mags flush with the bottem of the autos.

What do y'all think?
SOunds great!
 

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msredneck said:
I like the night shoot idea better...I'll host one if I can have a bunch of RO's in attendence
+1 on the night shoot. You should get a few local LEOs there also. Nothing gets the adreneline up like blue strobe lights in the dark. Thats how we used to do it down here :thumbup:
 

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I'd be in for that with the multiple target setup as you are likely to encounter with the weapon you carry. Me and you would be two RO's, Lane (got mine in the mail a week or so ago) plus whoever else shows up. Give me a chance to work on CC and RO at the same time. I'm like you, the only person I want to beat is myself (and them BG targets).
 

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Discussion Starter · #10 ·
Now if the few guys in this thread wanna get together and give it a try, lets pick a day and just have fun. Whats the average gun fight? 3-7yards i think it is.
Thanks for the offer 'neck hope we can make it happen.
 

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It will need to be on a Sat night.....I'm traveling a good bit these days. Good time to see how "good" we are with tac and speed reloads and shooting with those fancy flashlights and lasers some of us have.

Probably after M&G #2 ...I'll have to do some checking
 

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oh yeah. yall should practice with your "carry" I shoot my NAA 22WMR regular just to knock the lint out (lol) I carry my 27 most of the time w/10 rnds and an extra 15rnd stick in pocket and a surefire incase of darkness.
I like the idea day or night.
Good luck getting LEO's. Most don't like to shoot or practice from what I've seen, but there are plenty of exception I'm sure. Just not from what I've seen.
 

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I can't since I won't be able to make M&GII but any other time I'll be good to go. I'm like Garrett, I'd like snubbies at close range, especially using speedloaders or strips, which ever is your flavor. I can bring a generator to get some lights shining in your eyes like you might encounter with guys coming out of a car at you.
 

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Maybe this and the egg shoot can be official shoots of the MSGO. I would like to see a carry gun comp with varying situations. i.e. put a group of people in charge of what the rules are at each match. ONe match might be a night match any gun, one match may be a day match with your bug or snubbie, one match may be where you have to run to get your heart rate up cover one eye and tie a hand behind your back (to simulate loosing function in one arm and the eye covered just for stress).
 

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Discussion Starter · #15 ·
I like them ideas! Keep them coming.
I say only rules are to be safe. If your tryin to cheat in a shoot like this it wont really matter. Your not tryin to get the highest score. I would use it for practice and learning where anybody could help. Cliff would be a good instructor for this i think. He has taught me alot in what little time we spent shooting.
 

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Discussion Starter · #17 ·
What about moving targets?
Cause ya know bad guys just dont stand there and let ya shoot at them. :lol4:
 

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We shoot a mover in Action pistol, and its really not that difficult. Just gotta understand how much lead you need at what distance.
 

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Rbelote said:
We shoot a mover in Action pistol, and its really not that difficult. Just gotta understand how much lead you need at what distance.
Lots of different target presentations and levels of difficulty can be made with moving targets by varying the size, speed, and acceleration, but unfortunately you usually gain complexity, size, weight, and expense of the prop as a tradeoff. The Action pistol mover is a fixed speed, I believe it is 10 fps (60 ft. horizontal run in 6 seconds), isn't that right? I have shot some gravity movers that were a completely different challenge and pretty difficult. They start slow but accelerate throughout their run and are sometimes only visible for a small portion of their run. Area 4 had an infamous "moving plate rack" one year that had 4 plates that slid down a rail. It was tough, with very few folks getting all 4 as they came by, and there was only a small slit to pick up those you missed.

Magnolia used to have a big wall mover, affectionally nicknamed "Big Bertha", but it was trashed a few years ago due to weight and space requirements. They now have a "trolley" type mover, but it is seldom used due to weight and time required for setup. The more typical moving targets at USPSA matches - swingers, clamshells, Texas stars, and windmills, generally aren't that difficult, but they are quicker and easier to setup, too.
 

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You are correct bryant it moves 60 ft in 6 seconds, which is much slower than what a human could possibly do. Yet we draw once the target appears, so we really shoot it in probably 5 seconds.
 
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